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Old Sep 18, 2007, 09:26 AM // 09:26   #61
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@Relambrien

I appear to be the only one who thinks PvE is more difficult than PvP :P Too much of a commitment is exactly why I gave up PvE.
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Old Sep 18, 2007, 09:58 AM // 09:58   #62
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Quote:
Originally Posted by axe
I would be more than happy paying for

1) 8v8 Random Arenas leech free
2) 12v12 organized AB
3) Sealed and Draft Tournaments
4) Balthazar Factions NPC's offering weapons, armor, items for faction
5) A seperate HA arena that was the old Tombs version (Altar Cap)
6) Maybe include a way for a pure PUG team to play a GvG, like an outpost that you could go to and PUG a team to face GvG opponents. (Probably have to do something about the ladder because of that I dont know)
Some of these idea's were worked out by Tiyuri which can be found in the post here: http://www.guild-hall.net/forum/showthread.php?t=45749

I really like these idea's. I hope that some or all of them will be implemented. Because as a big time supporter of GW and PvP player, I am disappointed that no (expect some skills) PvP stuff was released with EOTN.

PS. I also would like some new maps for HvH. There is only 3 at the moment.
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Old Sep 18, 2007, 11:51 AM // 11:51   #63
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I'd like to see more casual massive PvP grind, but without much thinking (brainless deathmatch ftw). I never have time to learn team builds, strategy to win, I leave it to pro GvGers. I just want to come online and fight till death. Not like RA though, RA is boring (imho). And some kind of reward (not Balthazar/Kurzick/Luxon faction lol) would be nice.

What about PvP districts? oO
(oh forget it, I'm kidding).

Last edited by Wrong Device; Sep 18, 2007 at 11:54 AM // 11:54..
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Old Sep 18, 2007, 01:05 PM // 13:05   #64
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Quote:
Originally Posted by hyro yamaguchi
I appear to be the only one who thinks PvE is more difficult than PvP :P Too much of a commitment is exactly why I gave up PvE.
PvP is more difficult. That's pretty obvious. I can come to PvE and play much better than average PvEr. PvEr comes to PvP and absolutely sucks, you can notice one from the distance.

The word you're seeking is "time-consuming" and "grind". Yes, PvE is much more time-consuming, but time-consuming which consist of mind-numbing repetitive actions doesn't fit the word "difficult". It's "tedious".

Quote:
Originally Posted by Wrong Device
I'd like to see more casual massive PvP grind, but without much thinking. I never have time to learn team builds, strategy to win
IMO, you should stick to PvE.
PvP is all the opposite of what you're seeking; tactical, strategical, involves intelligence (compared to mindnumbing repetitive action of PvE farming), requires thinking, coordination, obedience, fast reaction, etc.
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Old Sep 18, 2007, 01:16 PM // 13:16   #65
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About the finiteness of PvE: I see already many threads about GW:EN is too short; They rushed it in 8 hours, blah, blah, blah!

About the infiniteness of PvP: You can play PvP everyday, in the same arenas, forever and ever, and that never end, cannot be rushed.

Quote:
Originally Posted by Servant of Kali
PvP is more difficult. That's pretty obvious. I can come to PvE and play much better than average PvEr. PvEr comes to PvP and absolutely sucks, you can notice one from the distance.
I Agree 100%. I just henchied the 2 last missions in Nightfall both with just one attempt. Anyway, I really enjoy PvE, it's fun. BTW, I am rank 7 hero, rank 3 gladiator, and rank 3 commander.

Last edited by NeHoMaR; Sep 18, 2007 at 01:21 PM // 13:21..
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Old Sep 18, 2007, 01:48 PM // 13:48   #66
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Quote:
IMO, you should stick to PvE.
PvP is all the opposite of what you're seeking; tactical, strategical, involves intelligence (compared to mindnumbing repetitive action of PvE farming), requires thinking, coordination, obedience, fast reaction, etc.
I can say: "brainless repetitive action of PvP fame/titles farming", but I don't, because I do respect all players, it's everybody's choice; it doesn't matter whether you play PvP or PvE, you can find real teamwork and intelligence anywhere, it depends on your team; of course, if you h/h everything, it can't be compared to high-end PvPing.

I have played enough PvP (GvG/HA/AB/TA/RA) and never took it seriously. Yes, I am able to design a unique and successful team build, to waste hours and hours of my precious gametime on trainings to become pro ingame (lol). But I play for fun. I come online to have fun (as opposite to real life's "tactical, strategical, coordination, obedience..." etc etc etc)... So give me PvP grind. If you dislike grind - just don't do it - go play GvG and farm Champion points, but I personally want grind. That's what I expect from possible PvP expansion.


EDIT.
Imho: PvP can be different, can't it?

Last edited by Wrong Device; Sep 18, 2007 at 01:50 PM // 13:50..
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Old Sep 18, 2007, 02:24 PM // 14:24   #67
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"Successful" is a matter of interpretation.
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Old Sep 18, 2007, 02:53 PM // 14:53   #68
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Quote:
Originally Posted by Wrong Device
I can say: "brainless repetitive action of PvP fame/titles farming"
As much as I hate fame farming, and never liked HA myself, you're greatly mistaken. Even the simplest HA builds are more demanding to run than doing some PvE stuff like missions, quests etc. You could play IWAY, and still will have to focus, while in PvE tons of stuff are done by C+Space.

It's really not that difficult to prove. Here, I'll take 3 heroes and 4 henchies and do some average mission in PvE. I will ONLY use C+Space (well, as much as possible). You go and fight an average player in Hero Battles. Only press C+Space. Good luck.


Random Arena, which really isn't even organized PvP, will require 10x more focus and thinking than PvE. And I'd really love to see you braindlessly farm Gladiator title, or Champion title, or just about any PvP title for that matter. On the other hand, guess how I farmed Lightbringer title... I browsed websites, was hitting tab all the time and just C+spacing almost all the time.

Quote:
but I don't, because I do respect all players
No you don't. You just try to gain positive image with "I respect everyone".

I for one am insulted with your opinion.

Quote:
you can find real teamwork and intelligence anywhere
That's not debatable. But the level greatly varies from PvP to PvE. Teamwork in PvP is on so much higher level than that of PvE, that I think no proof is even needed.

Quote:
But I play for fun. I come online to have fun (as opposite to real life's "tactical, strategical, coordination, obedience..." etc etc etc)...
Notice the other people around you? They don't orbit around you they have their own lives, their own desires and goals.

I for one enjoy in making team builds, individual builds, in strategy and coordination. It's fun for me. It's fun for many others (proof is not needed, PvP testifies itself).



btw, I don't have anything against your proposal except I'm not sure how that would look like. Do you want something like deathmatch masacre where people are automatically rezed and they gain points for kill.... something like that? I really don't have anything against it But don't use the word grind, it gives me shivers p
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Old Sep 18, 2007, 05:04 PM // 17:04   #69
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Quote:
Originally Posted by Servant of Kali
PvP is more difficult. That's pretty obvious. I can come to PvE and play much better than average PvEr. PvEr comes to PvP and absolutely sucks, you can notice one from the distance.
In fact, I mean exactly what I said. I can't seem to finish Hells precipe, or some Nightfall missions, by hench, which are PvE standard nowadays, I can however go to PvP and be better than most players out there, ergo: I consider PvP to be more easy than PvE.

Especially RA/AB, but (relatively low level) Guild Battles, TA and HA as well. It's just so logical in PvP how your build works and what your role in the team is, while in PvE your role is always everything due to failing AI, plus monsters are higher level, are smarter than your henchies/heroes and come in larger groups than in PvP.

Last edited by hyro yamaguchi; Sep 18, 2007 at 05:13 PM // 17:13..
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